#include <DelaunayVoronoi.h>
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| | Edge () |
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| | Edge (Eigen::Vector2d rP0, Eigen::Vector2d rP1) |
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| const Eigen::Vector2d | P0 () const |
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| const Eigen::Vector2d | P1 () const |
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| bool | operator== (const Edge &rOther) const |
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| bool | Contains (Eigen::Vector2d rPoint) const |
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| void | Info () const |
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| size_t | GetHash () const |
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| double | GetIntersectionLineParameter (const Eigen::Vector2d rPoint, const Eigen::Vector2d rDirection) const |
| | returns the line parameter l of the line rPoint + l * rDirection where the line intersects with the edge. More...
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| double | GetDistance (Eigen::Vector2d rPoint) const |
| | calculates the (perpendicular) distance of rPoint to the edge More...
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| Edge::Edge |
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Eigen::Vector2d |
rP0, |
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Eigen::Vector2d |
rP1 |
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) |
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inline |
| bool Edge::Contains |
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Eigen::Vector2d |
rPoint | ) |
const |
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inline |
| double Edge::GetDistance |
( |
Eigen::Vector2d |
rPoint | ) |
const |
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inline |
calculates the (perpendicular) distance of rPoint to the edge
| size_t Edge::GetHash |
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const |
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inline |
| double Edge::GetIntersectionLineParameter |
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const Eigen::Vector2d |
rPoint, |
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const Eigen::Vector2d |
rDirection |
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) |
| const |
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inline |
returns the line parameter l of the line rPoint + l * rDirection where the line intersects with the edge.
Returns -1 if there is no intersection.
| void Edge::Info |
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const |
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inline |
| bool Edge::operator== |
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const Edge & |
rOther | ) |
const |
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inline |
| const Eigen::Vector2d Edge::P0 |
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const |
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inline |
| const Eigen::Vector2d Edge::P1 |
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const |
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inline |
The documentation for this class was generated from the following file: